COME PLAY A RARE VARIETY OF MMO THAT'S (MOSTLY) NOT SHIT WITH US
>What is it?
The product of Richard Garriott's and NCSoft's efforts back in 2003. Base game was locked behind a subscription and contained only a limited amount of content, but as time went on, this was remedied through expansion packs. At one point in a development process, the game's balance was fucked up VERY hard, so the consensus between what players there are left is that it's better to play on earlier versions of the game. We are playing on a Classic version of the game, which close to base game as it was released, but not quite.
Server, in which we're playing right now is infested with Brazillians, Chinese and Russians, as it is often the case with free MMOs.
>Why play this? Everybody knows that all theme park MMOs are dogshit and EVE is boomer central/spreadsheet simulator/goonhive.
This game is rather unique in that while the base game is a themepark MMO, it forces people to play together to survive in the vast wilderness of the grinding fields - killing people and getting killed in turn is very easy if you have shit gear for your level and even with good gear it is still easy. Every death is a static -4% EXP penalty and on the later levels, generic monsters will only give out around 0.05% of your EXP bar. Quests are more or less useless in that regard, so fast-paced party grinding is the order of the day.
Top spots for grinding and money-making on top levels, however, are usually strictly occupied by powerful clans leveling in big parties that will kill you and take no prisoners in order to rake gigantic amounts of money in materials and make their +10 overenchanted staves into +12 ones. Some of them are not unreasonable and/or Brazillian and can be negotiated with, however. With proper funding made from excessive amounts of grind, it is possible for anons to gather one big party and apply copious amounts of strategy to find out ways to better kill the enemy without dying ourselves. The last part is as far as we got before the clan fell apart because I had to quit because of IRL issues and things died to attrition.Post too long. Click here to view the full text.